Fortcraft
Jag har ingen relation till Minecraft, även om jag nog kan se tjusningen. Den nyss utkomna filmen verkar inte ta fasta på de jungianska undertoner som Tiger Dingsun nyligen lockade fram i en essä – "The End is Not the End: A hermeneutics of Minecraft". Eller vad vet jag, det kanske den visst gör.
If we frame Minecraft as liminal space, then what is the transformation it allows? What Minecraft enables is, of course, not necessarily a therapeutic breakthrough. However, the boundary between the ego and the unconscious diffuses in a space that allows for free enactment of creation and destruction — a server of one’s own, as Virgina Woolf might have called it if she was a gamer. Tiger Dingsun, "The End is Not the End: A hermeneutics of Minecraft", 13 mars 2025
Jag drar mig till minnes Robin Sloans reflektioner över Fortnite och dess psykiska landskap från några år sedan:
The signature moment of a Fortnite match is the initial parachute drop onto the island, affording each player a panoramic view as they decide where to land — where to begin the battle. After the wormhole opened, Fortnite made much of its players’ first drop onto an unknown island, and it was right to do so, because the experience was breathtaking. From the first wash of pixels, it was obvious: this new place was simpler and softer. Wide open. Unburdened.
It’s a fantasy, and it’s a good one. Robin Sloan, "Fortnite pastoral", oktober 2019
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